Latest Mercedes-Benz autonomous driving assistant falls short of expectations, finds Strategy Analytics

A recent user experience evaluation from the In-vehicle UX (IVX) group at Strategy Analytics has assessed Mercedes-Benz’s Semi-Autonomous Driving Assistant in a 2018 S-Class Sedan. On completion, Strategy Analytics found that this iteration shows improvements in control location,

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Personalised displays are a potential difference-maker for in-car HMI, finds Strategy Analytics

As all car model lines become crowded with similar connected features, one way automakers are attempting to differentiate is through unique twists on HMI, especially displays. A new report from the In-vehicle UX (IVX) group at Strategy Analytics “Personalised Displays: A Potential Difference-Maker for In-Car HMI”,

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Wearable devices must provide distinct use cases by utilising network connectivity, finds Strategy Analytics

The introduction of network connectivity to a wearable device could be the one step required to unlock the full potential of wearables as independent devices.

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Novel HMIs will differentiate and ensure minimal driver distraction, finds Strategy Analytics

Expectations for in-vehicle speech recognition systems continue to rise. As in-vehicle connectivity and infotainment systems are becoming increasingly important in the daily lives of drivers, novel HMIs are needed, not only to differentiate, but also to ensure minimal driver distraction.

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Modular robots have potential to be true task assistants, finds Strategy Analytics

Consumer-grade robots have much potential beyond trivial tasks in users’ home. A recent study from the User Experience Strategies (UXS) service at Strategy Analytics “UXS Technology Planning Report: Robotics”, investigating the needs, behaviors and expectations of consumers regarding consumer-grade robots,

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Consumer interest in the connected car continues to climb, finds Strategy Analytics

In keeping with current smartphone saturation, consumers are increasingly relying on connected apps for a variety of purposes in the car. Be it for straightforward connectivity or infotainment, use of these apps is having a negative impact on embedded solutions.

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VR ‘try before you buy’ use case is most compelling for young adopters, says Strategy Analytics

Virtual reality (VR) is an interactive medium that offers unparalleled immersion, and allows users to experience, preview, and escape reality.

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AI privacy concerns and limited or use cases threaten early success, say analysts

Innovations in the areas of artificial intelligence (AI), machine learning and deep learning are beginning to dominate the technology landscape. These concepts are set to revolutionise the connected world, but the actual user experience and concerns about privacy and security are obstacles that can prevent AI from reaching its potential.

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Consumer interest in telematics for stolen vehicle recovery remains strong, says Strategy Analytics

A survey from the In-Vehicle UX (IVX) group at Strategy Analystics has assessed consumer interest in telematics and remote vehicle management services.

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Consumers are showing less interest in autonomous driving systems, says Strategy Analytics

After reaching an all-time high in 2015, consumers’ interest in autonomous driving systems has fallen in 2016, reflecting hesitance about the reliance of self-driving technology, according to a recent survey from the In-Vehicle UX (IVX) group at Strategy Analytics.

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Nuance gives car makers flexible platform for wearables and smart home devices

Nuance Communications, Inc. has announced that its Dragon Drive connected car platform and Nuance Mix voice and natural language understanding developer platform, currently in beta, provide automakers with a set of capabilities to create intelligent and conversational voice experiences for cars that talk to ‘things’ such as consumer electronics and smart devices.

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